Next | Prev | Up | Top | Contents | Index

Aircraft Simulators

Simulators for real or hypothetical aircraft or spacecraft typically require frame rates of 30 Hz to 120 Hz and transport delays of 1 or 2 frames. There will be several analogue control inputs or and possibly many digital control inputs (simulated switches and circuit breakers, for example). There are often multiple video display outputs (one each for the left, forward and right "windows"), and possibly special hardware to shake or tilt the "cockpit." The display in the "windows" must have a convincing level of detail.

Silicon Graphics systems with REACT/Pro are well suited to building aircraft simulators.


Next | Prev | Up | Top | Contents | Index